Help with Loft
Posted: Thu Mar 14, 2024 8:58 pm
I'm designing a circular bracket with a curvy cross section, that meets up with a flange, incorporating some ribs along the top and bottom edge. I've been struggling the last few days to create clean geometry where it all connects.
Here's the closest I've got so far (SLDPRT file linked):
https://www.dropbox.com/scl/fi/p961rvrd ... d1ve4&dl=1
I'm not happy with the fillet transition at the right side of the picture. It's "sharper" than I'd like, and doesn't merge into a single fillet line the way I accomplished on the left hand side.
At the moment I'm using a loft with several guides to mate the two pieces. I used a couple 3D sketches to lay out the upper and lower edge of the rib, and while I'm competent at sketching in 2D I always find it difficult to make curves in 3D space go the direction I want - especially once you start adding tangency constraints. I think I might need tangency with the flange at the right side, but my attempts to achieve that haven't been filletable. I'm also frankly unsure what to do with the right edge of the sketch profile that defines that side of the loft - highlighted thinly in orange above.
Note the circular flat area is where a bolt hole will be placed, and its head will rest against that surface. The rib can't block being able to insert the bolt (there's a sketch that defines head clearance). There's also a little too much "underhang" on that side just beneath the rib, which is unnecessary and could pose a machining problem (for now I'm prototyping with 3D prints but the final part will be stainless steel).
I'd also really like to figure out how to make this geometry a little less fragile so that I can make tweaks in a few key parameters (e.g. collar height, flange width, etc) without having to do a lot of reworking downstream.
Here are some photos from earlier attempts. I initially tried to model the rib with a simple extrude from the top surface of the collar, but it didn't come out very clean once filleted: https://imgur.com/a/ruX0Aol
Grateful for any help from someone with more SolidWorks experience than me!
ps. Cross posted this over at the official SolidWorks forums but I hate that place ever since the "3dexperience" overhaul.
Here's the closest I've got so far (SLDPRT file linked):
https://www.dropbox.com/scl/fi/p961rvrd ... d1ve4&dl=1
I'm not happy with the fillet transition at the right side of the picture. It's "sharper" than I'd like, and doesn't merge into a single fillet line the way I accomplished on the left hand side.
At the moment I'm using a loft with several guides to mate the two pieces. I used a couple 3D sketches to lay out the upper and lower edge of the rib, and while I'm competent at sketching in 2D I always find it difficult to make curves in 3D space go the direction I want - especially once you start adding tangency constraints. I think I might need tangency with the flange at the right side, but my attempts to achieve that haven't been filletable. I'm also frankly unsure what to do with the right edge of the sketch profile that defines that side of the loft - highlighted thinly in orange above.
Note the circular flat area is where a bolt hole will be placed, and its head will rest against that surface. The rib can't block being able to insert the bolt (there's a sketch that defines head clearance). There's also a little too much "underhang" on that side just beneath the rib, which is unnecessary and could pose a machining problem (for now I'm prototyping with 3D prints but the final part will be stainless steel).
I'd also really like to figure out how to make this geometry a little less fragile so that I can make tweaks in a few key parameters (e.g. collar height, flange width, etc) without having to do a lot of reworking downstream.
Here are some photos from earlier attempts. I initially tried to model the rib with a simple extrude from the top surface of the collar, but it didn't come out very clean once filleted: https://imgur.com/a/ruX0Aol
Grateful for any help from someone with more SolidWorks experience than me!
ps. Cross posted this over at the official SolidWorks forums but I hate that place ever since the "3dexperience" overhaul.